Resource Scanner
A downloadable game for Windows and macOS
The goal of the game is to collect as much of Element X in the amount of extraction you have. You can scan the grid to see how much of the element is located under each tile.
The game is customizable. The grid size, the amount of Element X, the amount of scans and extractions are all customizable before beginning a round.
This was a school project. I think the point was to use 2D arrays to make a grid? I'm not really sure about what the point was of this game (assignment-wise). I think it turned out ok, not super fun, but whatever...Enjoy!
Game by Carlo Albino
GitHub repo: https://github.com/CarloAlbino/ResourceScanner
Status | Prototype |
Platforms | Windows, macOS |
Author | Carlo Albino |
Genre | Puzzle |
Code license | MIT License |
Average session | A few seconds |
Languages | English |
Inputs | Mouse |
Links | Source code |
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